League Patch 14.12: Complete Early Patch Notes

With the second ranked split of League of Legends now well underway and MSI done and dusted, Riot Games is focusing on balancing the metagame with patch 14.12. No lane is safe, as champions across Summoner's Rift are being adjusted, with buffs to nine underpicked champions and significant nerfs to ten overpowered ones like Ashe and Corki.

Balance and crit items aren't the only things coming in League patch 14.12. The highly controversial prestige Faker "Hall of Legends" skins are also available to purchase in this latest update for a limited time. Pop your reading glasses on and buckle up; here are the complete patch notes for LoL patch 14.12.

LOL PATCH 14.12 RELEASE DATE

According to Riot Games' official patch timetableLeague of Legends patch 14.12 will go live on Wednesday, June 12, 2024.

LoL patch 14.12 will be introduced gradually to accommodate different time zones and global servers. The rollout will commence in the Southern Hemisphere, with the Oceanic server at approximately 10 AM AEST.

There will be a brief downtime when patching begins, and matchmaking queues will likely be taken offline as Riot Games implements the latest update. Since LoL patch 14.12 is smaller in scope compared to recent updates, these changes shouldn't take longer than a few hours to implement.

Here's (roughly) when you can expect League patch 14.12 to roll out:

  • 5 AM GMT (EU West)
  • 3 AM CET (EU North East)
  • 3 AM PT (NA)
  • 8 AM KST (Korea)

LOL PATCH 14.12: WHAT'S NEW? 

Bot Lane is again the focus of Riot Games' sights, as they attempt to bring some diversity back to the lane. Ashe has been a meta ADC pick throughout Season 14, especially in solo queue during the early game. As such, she is being targeted with some nerfs to bring her down to a reasonable level. Nilah and Ezreal are getting some small buffs to bring them back to the level of other competitive picks like Smolder, Ashe, and Jhin.

Corki has notably been flying high and solo since his rework in patch 14.10, which hasn't escaped the notice of Riot developers. Since he's been performing well across all ranks and snowballing too much, Riot will be clipping Corki's wings and making him less reliant on critical strikes to deal damage.

First Strike is also the main rune of conversation, as it has proven itself to be "too strong in both early and late game," so its gold production and damage amp will be nerfed.

As always, League patch 14.12 brings some sparkly skins for players to open their wallets. However, you may find you'll need to take out a loan, as three of the upcoming skins are part of the special "Hall of Legends" Faker line, commemorating the famed T1 player and current Worlds champion. The entire bundle, including these three Hall of Legends skins, is currently priced at around $240 but could change between now and June 12.

  • Risen Legend Ahri
  • Immortalized Legend Ahri
  • Risen Legend LeBlanc
  • Crystalis Indomitus Xerath (Mythic): 125 Mythic Essence

LOL PATCH 14.12: ALL CHAMPION BUFFS

Aatrox

  • Health regen growth decreased from 1 to 0.5
  • Armor growth increased from 4.45 to 4.8

(E) Umbral Dash

  • Healing changed from 18/19.5/21/22.5/24% to 16% (+0.9% per 100 bonus HP)
  • REMOVED: World Ender (Ultimate) increased healing

(R) World Ender

  • Healing increased from 25/35/45% to 50/75/100%

Ezreal

  • Attack damage growth increased from 2.5 to 2.7

(Q) Mystic Shot

  • Attack damage ratio increased from 130% to 140%

(R) Trueshot Barrage

  • Damage increased from 325/500/625 to 350/550/750

Karma

(E) Inspire

  • Shield increased from 80/125/170/215/260 to 80/130/180/230/280
  • Movement speed duration increased from 1.5 seconds to 2 seconds

(R+E) Defiance

  • Bonus shield increased from 50/90/130/170 to 50/100/150/200
  • Movement speed duration increased from 1.5 seconds to 2 seconds

Naafiri

(Passive) We Are More

  • Packmate damage increased from 6 - 30 (+4.5% bonus AD) to 12 - 32 (+5% bonus AD)

(Q) Darkin Daggers

  • Cooldown reduced from 11/10/9/8/7 seconds to 0/8.5/8/7.5/7 seconds
  • Bleed Execute now affects small monsters
  • Q2 Heal now works on Large/Epic monsters

Nilah

  • Health regeneration growth increased from 4 to 6
  • Armor growth increased from 4.2 to 2.5

Talon

(W) Rake

  • Monster damage reduced from 105% to 100%
  • Damage increased from 40/50/60/70/80 to 50/60/70/80/90

Vladimir

(W) Sanguine Pool

  • Cost reduced from 20% of current health to 15% of current health
  • Healing increased from 15% of pre-mitigation damage to 30%
  • Bonus health ratio increased from 10% to 15%

Yone

  • Base armor growth increased from 30 to 33

Yuumi

(E) Zoomies

  • Cooldown reduced from 12/11.5/11/10.5/10 seconds to 10 seconds flat

(R) Final Chapter

  • Heal per hit increased from 25/40/55 to 35/50/65

LOL PATCH 14.12: ALL CHAMPION NERFS

Akali

(E) Shuriken Flip

  • Damage reduced from 100 - 450 (+85% total AD) (+120% AP) to 7 - 350 (+100% total AD) (+110% AP)

Akshan

(Passive) Dirty Fighting

  • Damage from levels 1 - 5 is now 15 flat
  • Damage from levels 6 - 10 is now 40 flat.
  • Damage from levels 11 - 25 is now 80 flat
  • Damage from levels 16 - 18 is now 150 flat

(E) Heroic Swing

  • Damage decreased from 25 - 85 (+17.5% bonus AD) to 15 - 75 (+15% total AD)

Ashe

(Passive) Frost Shot

  • Damage decreased from 120% (+ crit chance x critical strikes damage) to 110% (+ critical strike chance x critical strikes damage)

Blitzcrank

  • Health reduced from 650 to 600

(Passive) Mana Barrier

  • Duration increased from 4 seconds to 10 seconds

Corki

  • Attack damage reduced by 3
  • Attack speed growth increased by 0.5%

(Q) Phosphorus Bomb

  • Damage increased from 70 - 250 to 70 - 270
  • Cooldown reduced from 9 - 7 seconds to 8 - 6 seconds
  • Ability power ratio increased from 0.7 to 1

(E) Gatling Gun

  • Damage decreased from 100 - 300 to 100 - 280
  • Shred decreased from 12 - 24 to 12 - 20

Master Yi

(Q) Alpha Strike

  • Bonus monster damage decreased from 75/100/125/150/175 to 65/90/115/140/165

(W) Meditate

  • Initial damage reduction reduced from 90% to 70%
  • Cooldown increased from 9 seconds to 10 seconds

Rek'Sai

(Q) Queen's Wrath

  • Attack speed reduced from 45% to 35%

(W) Unburrow

  • Damage reduced from 50/75/100/125/150 to 30/55/90/105/130

Skarner

  • Base health changed from 650 (+102 per level) to 610 (+105 per level)

(Passive) Threads of Vibration

  • Damage changed from 7 - 10% max HP to 5 - 11% max HP

Tryndamere

(Q) Blood Lust

  • Bonus AD decreased from 10/15/20/25/30 to 5/10/15/20/25

(E) Spinning Slash

  • Damage reduced from 80/110/140/170/200 to 75/105/135/165/195

Twisted Fate

  • AD Growth decreased from 3.3 to 2.5

(W) Pick a Card

  • Mana cost increased from 30/40/50/60/70 to 50/55/60/65/70
  • Blue Card mana restore decreased from 50/75/100/125/150 to 70/90/110/130/150

LOL PATCH 14.12: RUNE AND ITEM ADJUSTMENTS

Riot Games is continuing its adjustment process for runes like First Strike and tweaking recipes and basic stats for certain items used by Marksmen.

Items

Lord Dominik's Regards

  • Recipe changed to Last Whisper + Noonquiver + 150 Gold

Noonquiver

  • Attack damage decreased from 25 to 20

Serylda's Grudge

  • Armor penetration increased from 20% (+0.11% per 1 Lethality) to 25% (+0.11% per 1 Lethality)

Scout's Slingshot

  • Recipe changed to Dagger + Dagger + 200 Gold

Void Staff

  • Ability power increased from 80 to 90

Runes

First Strike

  • Flat gold rate decreased from 15 to 10
  • Damage amplification rate decreased from 8% to 7%

FINAL THOUGHTS

That covers all the proposed changes to League of Legends in patch 14.12, which will go live on Wednesday, June 12, 2024. Hopefully, these changes will make bot lane more prominent and impactful, with ADCs restored to their former glory.

Hungry for more League of Legends content? Our blog page has the hottest articles on all champions' release dates, the Blue Essence Emporium, the rarest skinsARAMSummoner Spellsdragon buffs, and LoL Arena ranks, and the latest champion Aurora.